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Search for "unreal engine"

Artomatix launches Materialize

Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.

Wednesday, April 13th, 2016

Unity 5.2 ships

Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.

Friday, September 11th, 2015

Apple to bring its Metal graphics API to OS X

DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall.

Thursday, June 11th, 2015

Discover the new features in Maya 2016

Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.

Monday, April 13th, 2015

Download 10 free Substance procedural materials

Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.

Tuesday, February 3rd, 2015

Group test: AMD and Nvidia professional GPUs 2013

Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.

Thursday, November 7th, 2013

Autodesk releases Maya LT for just $795

But new release is firmly aimed at indie game devs, not general users. Check out what's included in it here.

Wednesday, August 28th, 2013

Preview: thinkingParticles 6 and thinkingParticles GE

3ds Max particle system to gain fluid and cloth sim tools, plus new edition for Unity and Unreal game engines.

Wednesday, July 25th, 2012

Autodesk unveils Scaleform for Unity and mobile

New releases to bring the games UI-design tool to Unity and Flash developers, for $295 per seat.

Wednesday, July 11th, 2012

Q&A: Jeremy Vickery, Pixar lighting guru

The Brave veteran sets out to demystify cinematic lighting for his upcoming Gnomon Master Class.

Friday, December 2nd, 2011

uScript visual script editor for Unity enters open beta

New tool enables users to script game content via a drag-and-drop workflow similar to Unreal's Kismet.

Tuesday, July 5th, 2011

Tutorial: Global Illumination Texture Baking & Lightmapping in Maya

How to bake global illumination and ambient occlusion to textures in Maya.

Tuesday, December 14th, 2010

Interview with Elvis Blazencic (Lewis) from Croatia

The man behind some of the most realistic CG cars ever made.

Friday, January 17th, 2003

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Latest News

Smart Model Editor lets you model non-destructively in Maya

Özgür Yildirim's interesting plugin records the changes made to a model over time, then lets you edit or delete operations individually.

Friday, May 9th, 2025

Been laid off? JangaFX is giving you its tools free for six months

Real-time tools developer is offering temporary licenses of EmberGen, LiquiGen and GeoGen to games and VFX artists who are between jobs.

Friday, May 9th, 2025

How PFX created a continuous 3.5-minute VFX shot for Locked

Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.

Thursday, May 8th, 2025

Free tool: Mesh Cleaner 2 for Blender

VFX artist Rob Dickinson's handy add-on fixes artefacts in 3D scans and models in one click. Check out the new features in version 2.0.

Thursday, May 8th, 2025

Sébastien Deguy launches puppetry firm Sans Strings Studio

Substance 3D pioneer's new venture after leaving Adobe is a real-time digital puppeteering firm creating gaming and animation content.

Wednesday, May 7th, 2025

Get 110+ modular dungeon assets and props for Unreal Engine

Get games artist Howard Coates' Modular Dungeon Collection free for two weeks on the Fab marketplace. For commercial use.

Wednesday, May 7th, 2025

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