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Search for "unity particle system"

Use Deadline for free this month

Thinkbox Software offers free hours of the renderfarm manager in May to trial Deadline 8's new on-demand licensing system.

Thursday, May 5th, 2016

Autodesk ships 3ds Max 2017

Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.

Monday, April 18th, 2016

Nvidia releases HairWorks source, unveils PhysX-GRB

Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.

Tuesday, March 22nd, 2016

Crytek releases CryEngine V for free

AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.

Wednesday, March 16th, 2016

Amazon releases free Lumberyard game engine

Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.

Wednesday, February 10th, 2016

Side Effects ships Houdini 15 and Houdini Engine 2.0

Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.

Thursday, October 15th, 2015

Autodesk launches Stingray game engine

New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.

Tuesday, August 4th, 2015

See the proposed dev schedule for Blender 2.8

Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible.

Wednesday, July 22nd, 2015

The Foundry reveals entire feature set of Modo 901

Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.

Friday, May 22nd, 2015

Next Limit announces RFCORE for Cinema 4D

New addition to RealFlow product line will let users create and render liquid sims directly inside C4D.

Friday, April 17th, 2015

Discover the new features in Maya 2016

Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.

Monday, April 13th, 2015

Autodesk unveils 3ds Max 2016

Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.

Monday, April 13th, 2015

Nvidia releases PhysX source code on GitHub

Get the full C++ source of the top game physics system, including the clothing and destruction libraries.

Thursday, March 5th, 2015

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

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Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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