Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Toolset for turning Blender scenes into interactive web apps gets improved Normal Editor, more shading options.
Thursday, September 1st, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Now shipping: Latest Modo 10 Series update adds cool procedural modelling system. Plays nicely with MeshFusion, too.
Wednesday, June 15th, 2016
Thinkbox Software offers free hours of the renderfarm manager in May to trial Deadline 8's new on-demand licensing system.
Thursday, May 5th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.
Tuesday, March 22nd, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016