Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018
Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free.
Sunday, December 24th, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback.
Thursday, October 26th, 2017
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya.
Wednesday, October 4th, 2017
See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.
Monday, June 19th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Toolset for turning Blender scenes into interactive web apps gets improved Normal Editor, more shading options.
Thursday, September 1st, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Now shipping: Latest Modo 10 Series update adds cool procedural modelling system. Plays nicely with MeshFusion, too.
Wednesday, June 15th, 2016