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Search for "mudbox"

Mari to get Ptex support

Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.

Monday, April 18th, 2011

Read early user reviews of Autodesk 2012 products

3ds Max, Maya, Softimage and Mudbox 2012 now shipping: read our pick of the early feedback here.

Monday, April 11th, 2011

Eye candy: Immersive Cocoon "2011"

Keir Dullea reprises lead role from 2001: A Space Odyssey for Tino Schaedler-designed futuristic short.

Monday, April 4th, 2011

Videos: Autodesk's GDC demos of its 2012 products

See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012

Thursday, March 24th, 2011

Joe Alter to ship corrective sculpting plug-in for Maya

Shave and a Haircut veteran releases free beta of LipService hybrid sculpting/animation tool.

Tuesday, March 8th, 2011

Autodesk's 2012 strategy: it's all about the suites

Developer promotes standard UIs, 'one click' interoperability, and price savings on its new bundle deals.

Wednesday, March 2nd, 2011

Videos: Check out the new features in Softimage 2012

ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.

Tuesday, March 1st, 2011

Videos: Autodesk reveals new features in Maya 2012

New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails.

Tuesday, March 1st, 2011

Videos: Autodesk reveals new features in Max 2012

Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.

Tuesday, March 1st, 2011

BonesPro 4.5 adds new real-time weight-painting system

3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.

Thursday, December 16th, 2010

Review: AMD's ATI FirePro professional GPUs

Jason Lewis puts AMD's latest pro graphics cards through their paces. Which one is right for you?

Monday, December 6th, 2010

ZSwitcher: use Maya shortcuts inside ZBrush

Now shipping: new dRaster plug-in enables users to adopt Maya and Mudbox workflow in ZBrush.

Wednesday, December 1st, 2010

3ds Max adds iray renderer

GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.

Friday, October 1st, 2010

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Inside the RenderHub 3D gallery with four standout artists

[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.

Saturday, July 12th, 2025

Tutorial: Cityscape Set Design, Volume 1: Modeling

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Saturday, July 12th, 2025

Chaos backs the Blender Development Fund

Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.

Friday, July 11th, 2025

Plastic Software releases Plasticity 2025.2

Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.

Thursday, July 10th, 2025

Procedural Anatomy for Houdini is out of beta

Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.

Thursday, July 10th, 2025

KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2

New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.

Wednesday, July 9th, 2025

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