Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
3ds Max, Maya, Softimage and Mudbox 2012 now shipping: read our pick of the early feedback here.
Monday, April 11th, 2011
Keir Dullea reprises lead role from 2001: A Space Odyssey for Tino Schaedler-designed futuristic short.
Monday, April 4th, 2011
See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012
Thursday, March 24th, 2011
Shave and a Haircut veteran releases free beta of LipService hybrid sculpting/animation tool.
Tuesday, March 8th, 2011
Developer promotes standard UIs, 'one click' interoperability, and price savings on its new bundle deals.
Wednesday, March 2nd, 2011
ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.
Tuesday, March 1st, 2011
New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails.
Tuesday, March 1st, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.
Tuesday, March 1st, 2011
3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.
Thursday, December 16th, 2010
Jason Lewis puts AMD's latest pro graphics cards through their paces. Which one is right for you?
Monday, December 6th, 2010
Now shipping: new dRaster plug-in enables users to adopt Maya and Mudbox workflow in ZBrush.
Wednesday, December 1st, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010