Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Graphics tools dev framework to get new link to RenderMan. More news on upcoming open-source rigging system Kraken, too.
Tuesday, July 7th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
New plugin offers 'highly optimised' GPU-accelerated version of the popular Bullet physics library in Max.
Wednesday, June 24th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
See a 150-second run-down of the best new architectural stills created using the physically based renderer.
Friday, April 17th, 2015
See a cool three-minute compilation of work created with Nuke, Mari et al, plus brief breakdowns of key shots.
Tuesday, April 14th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
Supplied in OBJ format with textures, plus a render-ready Modo scene, including an SSS shader set-up.
Wednesday, February 18th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Cult $25 pen-sketching tool becomes The Foundry's first truly mass-market digital art product.
Thursday, November 13th, 2014