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Search for "maya"

Joe Alter adds 3D paint tools to LipService for Maya

Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.

Tuesday, October 11th, 2011

Autodesk announces three free Max and Maya webinars

Sign up for online workshops on pre-viz, games character creation and creative visualisation.

Friday, September 30th, 2011

Nadav Brill releases free shader manager for Maya

Use ShaderMonger to preview and back up custom shader libraries, then share them on its website.

Thursday, September 15th, 2011

Miarmy Express: free crowd simulation for Maya?

New plug-in offers fuzzy logic-driven AI, physics engine and RIB output. Can anyone tell us if it works?

Tuesday, September 13th, 2011

DNA Research cuts price of 3Delight for Maya

Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400.

Thursday, September 1st, 2011

Siggraph 2011: Pixar unveils RenderMan for Maya 5.0

Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.

Tuesday, August 9th, 2011

Siggraph 2011: Maya to get native Bullet physics

New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.

Tuesday, August 9th, 2011

AAA Studio releases FurryBall 2.1 for Maya

Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.

Tuesday, July 26th, 2011

e-on ships Carbon Scatter for Maya and Cinema 4D

Previously Max-only instancing plug-in for creating natural environments goes multi-platform.

Friday, July 8th, 2011

$99 tool adds MotionBuilder functionality to Maya

New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya.

Friday, June 17th, 2011

Lightstorm3D ships L3Deformer bundle for Maya

Price for hotly tipped tools fixed at €149. Windows-only so far, but OS X and Linux versions in the works.

Wednesday, June 1st, 2011

Lightstorm3D to release new Maya deformers

Check out videos of the upcoming L3Deformer package, for everything from shrink wrapping to high viscosity liquid surfaces.

Friday, May 13th, 2011

Videos: see new features in V-Ray 2.0 for Maya

Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today.

Friday, April 29th, 2011

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Texturing XYZ's SKAP takes your skin textures to the next level

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Autodesk adds generative AI capabilities to Flow Studio

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Thursday, March 5th, 2026

tyFlow 2.0 now simulates smoke and fire as well as particles

Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.

Thursday, March 5th, 2026

Is AdonisFX 2.0 the new Ziva VFX?

Inbibo's add-on for Maya - and now Houdini - provides a simple way to add simulated soft tissues to characters in VFX and games.

Wednesday, March 4th, 2026

Unreal Engine virtual studio plugin Atlux λ 2.1 adds Atlux λ Live

Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.

Tuesday, March 3rd, 2026

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BiteTheBytes releases World Creator 2026.2 Adobe releases Photoshop 27.4 Pixar releases RenderMan 27.2 New tutorials: Introduction to Maya 2026 Foundry releases Nuke 17.0, NukeX 17.0 and Nuke Studio 17.0 F12 releases The Grove 2.3 for Blender and Houdini Check out promising new 3D texture painting app Wafer Scene Group releases Cavalry 2.6 Canva acquires next-gen motion graphics tool Cavalry Pikimov 5 is a free alternative to After Effects and CapCut Neat add-on Baga Ivy Simulation creates animated ivy in Blender Maxon releases Redshift 2026.3 Older Posts

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