Check out a tree generator created with the next-gen tool development platform's new C++ API.
Monday, October 1st, 2012
Check out a tree generator created with the next-gen tool development platform's new C++ API.
Monday, October 1st, 2012
Animator Joe Daniels sets out the Viewport 2.0-based workflow he used on his Starfish Ninja short.
Sunday, September 2nd, 2012
Automated lip-sync plugin gets expanded language support, new quality presets, and new Pro edition.
Thursday, August 30th, 2012
Create tracks for racing games (or anything else) with this specialised but weirdly compelling toolset.
Tuesday, August 28th, 2012
Jacobo Barreiro's two-way bridge between Maya and modo 601 now in open beta and free for anyone to try.
Wednesday, August 22nd, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya.
Thursday, August 16th, 2012
Upcoming tool creates breakdowns based on quaternions, not Euler angles, avoiding gimbal lock.
Wednesday, August 15th, 2012
Updated with neat new demo video: sub-$1,000 crowd simulator now batch renders jobs much faster.
Wednesday, August 15th, 2012
Updated: Blizzard star's retopology and brush-based modelling plugin now out of alpha and ready to buy.
Sunday, July 29th, 2012
New plugin lets you draw over the 3D viewport to rough out animation, sketch layouts or mark up shots.
Wednesday, July 25th, 2012
Updated: new plugin provides interactive preview of a mental ray scene - now with Mac OS X support.
Saturday, July 14th, 2012
Mammoth new release features nine hours of training on Creating Plants in Maya/Mental Ray.
Friday, July 13th, 2012
New plugin embeds the GPU-accelerated physically based renderer directly within Maya.
Thursday, July 5th, 2012