Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Test the Maya skin and muscle system used on Fantastic Beasts and Where to Find Them for free.
Monday, April 10th, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.
Thursday, March 30th, 2017
Now shipping: fluid simulator gets new FLIP solver for liquids, updated gaseous fluid solver, new forces.
Friday, March 10th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0.
Friday, February 24th, 2017
Updated: Nifty Maya lighting design plugin gets support for dome lights, option to import custom HDRIs.
Wednesday, January 25th, 2017
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Set of free Maya add-ons gets new Weight Editor for character rigging, new modelling and display options.
Wednesday, November 16th, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.
Wednesday, November 16th, 2016
Eric Keller's 18-hour training video provides a complete guide to professional workflows in Maya.
Friday, November 11th, 2016
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free.
Wednesday, October 19th, 2016