Other 'tech Oscars' go to in-house teams at Laika, ILM, DreamWorks, Rhythm & Hues and Imageworks.
Monday, January 11th, 2016
Other 'tech Oscars' go to in-house teams at Laika, ILM, DreamWorks, Rhythm & Hues and Imageworks.
Monday, January 11th, 2016
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export.
Wednesday, December 2nd, 2015
Updated: Handy set of artist-created add-ons gets new UE4 shader, Color Temperature adjustment layer.
Friday, June 12th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Piranha Bytes artist's handy UV packing tool promises better results in less time than packing by hand.
Friday, April 17th, 2015
Check out the new crowd pipeline, grooming tools, revamped UI and spectacular multiphysics system.
Thursday, January 15th, 2015
See the best real-time 3D models uploaded to the website this month: from mermaids to mangles.
Wednesday, December 31st, 2014
Licensed for commercial work, aimed at indie games artists, and priced at just $300 and $150 a pop.
Friday, December 12th, 2014
Neat 3ds Max modifier cleans up bad deformations on animated models without losing mesh detail.
Tuesday, November 18th, 2014
Match-moving tool gets new offset tracking workflow, plus expanded natural-language control system.
Thursday, November 13th, 2014
AE to get improved C4D workflow; Premiere gets new search and transcoding tools. Both get new UIs.
Tuesday, September 9th, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014