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Search for "mari 4"

Marmoset releases Marmoset Toolbag 2

Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.

Saturday, December 7th, 2013

Interview: Epic Games concept artist J. P. Targete

The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.

Wednesday, December 4th, 2013

Group test: AMD and Nvidia professional GPUs 2013

Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.

Thursday, November 7th, 2013

Isotropix ships Clarisse iFX 1.5

Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.

Wednesday, October 9th, 2013

MakerBot releases Digitizer desktop 3D scanner

Only $1,400, but still pricier and - on paper, at least - less accurate than Matterform's upcoming model.

Friday, August 23rd, 2013

VFX artist Miguel Ortega on the hunt for The Ningyo

The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.

Wednesday, June 26th, 2013

Polygonal Design releases Unfold3D Generation 8

UV unwrapping tool now handles million-triangle meshes and outputs multi-grid UVs for use in Mari.

Thursday, June 6th, 2013

Our pick of Siggraph 2013's emerging technologies

New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface.

Wednesday, May 29th, 2013

Microsoft announces specs for Xbox One

As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists.

Tuesday, May 21st, 2013

Autodesk opens app store to Maya, 3ds Max

Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.

Monday, April 15th, 2013

OpenEXR 2.0 released

Update to the open-source HDR file format should finally make deep compositing available in most tools.

Thursday, April 11th, 2013

Q&A: Rango and Hulk texture painter Justin Holt

The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.

Wednesday, March 27th, 2013

Luxology ships Modo 701

New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.

Tuesday, March 26th, 2013

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

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Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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