See the best work created with Nuke and Mari, from Rogue One and Doctor Strange to ads and VR.
Friday, December 1st, 2017
See the best work created with Nuke and Mari, from Rogue One and Doctor Strange to ads and VR.
Friday, December 1st, 2017
See the month's best real-time models, like this bust by Firaxis Games lead character artist Matthew Kean.
Friday, December 1st, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners.
Monday, November 20th, 2017
Pioneering cloud-based platform to shut down in favor of development work for current owner Autodesk.
Wednesday, November 15th, 2017
Firm claims that its new software lets inertial motion capture match optical systems for data accuracy.
Monday, November 13th, 2017
Updated: Scan-based figures work in 3ds Max, Cinema 4D, Maya - and now Blender, Unity, Unreal Engine.
Sunday, November 12th, 2017
Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here.
Wednesday, October 25th, 2017
Popular UV unwrapping tool gets two new market-specific editions for design and entertainment work.
Thursday, October 5th, 2017
First version of the renderer compatible with Maya 2018, and with Nvidia's upcoming Volta GPUs.
Wednesday, September 27th, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter.
Tuesday, September 12th, 2017