We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
Big update to affordable grading and editing system to add multicam editing, new 3D tracker and keyer.
Tuesday, April 14th, 2015
Potential $50 Photoshop rival offers solid pro workflow, advanced tools like 'inpainting' and tilt-shift blur.
Wednesday, February 11th, 2015
Rodney Fuentebella reveals how Marvel's viz dev team helped turn a B-list comic into a box-office smash.
Wednesday, February 4th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Image-based modelling and measurement tools get speed boost of up to four times on complex jobs.
Tuesday, December 9th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows.
Wednesday, November 26th, 2014
New extensions of the open-source asset-management system include dedicated app for VFX studios.
Friday, September 26th, 2014
The veteran artist tells us about his work, and the importance of not compromising with money men.
Tuesday, September 16th, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014
Hobbit veteran Kory Juul reveals the lessons he has learned while making CG feature White Tiger Legend.
Tuesday, August 26th, 2014
Niles Heckman tells us how he made his labour-of-love FX short, rendered over three years on a single PC.
Monday, July 7th, 2014