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Autodesk lays off 500 staff

Developer cuts just under 7% of its work force, but continues to recruit for cloud and mobile services.

Sunday, August 26th, 2012

Blu-ray review: The Lorax

Illumination's visuals for the latest Dr. Seuss tie-in are lovely, but the moral is not. And oh, the songs...

Wednesday, August 15th, 2012

Basefount Technology ships Miarmy 1.5 for Maya

Updated with neat new demo video: sub-$1,000 crowd simulator now batch renders jobs much faster.

Wednesday, August 15th, 2012

PipelineFX releases Qube! MobileView monitoring app

Free tool enables users to view renderfarms remotely or retry dropped frames.

Wednesday, August 8th, 2012

Frozen Flame cuts price of MindTex to just $15

You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once.

Tuesday, July 24th, 2012

ArtVPS adds cloud rendering to Shaderlight 2.2

Send jobs to the cloud directly from within SketchUp with the plugin's new one-click online rendering system.

Friday, July 6th, 2012

Meet Felix: Maxwell Render rendering in the cloud

Interesting online service lets users create physically accurate renders from a low-spec Windows laptop.

Thursday, June 28th, 2012

Meet CG Channel's new art contest judges

Our sculpting and VFX challenges are back! So what are Kevin Hudson and Martin Hall looking for from you?

Wednesday, June 20th, 2012

Eye candy: Allan McKay's new demo reel

See things on fire, things catching fire, and things about to catch fire in this showcase of the FX guru's work.

Wednesday, June 13th, 2012

Faceware launches facial animation tools line-up

Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form.

Thursday, May 31st, 2012

Q&A: Rising concept art star Luca Nemolato

Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.

Friday, April 27th, 2012

Adobe launches Creative Cloud subscription service

Online subcriptions to entire CS6 product range now available to pre-order. But do the prices add up?

Tuesday, April 24th, 2012

Renderfarm.fi adds support for Cycles

Free distributed online rendering service adds support for Blender's new raytrace render engine.

Wednesday, April 11th, 2012

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Latest News

Autodesk releases 3ds Max 2026.1

Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..

Thursday, June 5th, 2025

Autodesk adds AI animation tool MotionMaker to Maya 2026.1

Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.

Thursday, June 5th, 2025

You can now sell MetaHumans, or use them in Unity or Godot

Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.

Wednesday, June 4th, 2025

Epic Games to rebrand RealityCapture as RealityScan 2.0

Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.

Wednesday, June 4th, 2025

Epic Games releases Unreal Engine 5.6

Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.

Wednesday, June 4th, 2025

Pulze releases new network render manager RenderFlow 1.0

Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.

Tuesday, June 3rd, 2025

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