Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines.
Thursday, December 14th, 2017
Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines.
Thursday, December 14th, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features.
Tuesday, November 7th, 2017
Get started with Houdini with Psyop veteran Robby Branham's step-by-step guide to core workflows.
Wednesday, October 18th, 2017
See the best Houdini animation and VFX, from Alien: Covenant to mind-bending new J-pop promos.
Wednesday, July 26th, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Two minutes of the best games work created in Houdini, from Uncharted 4 to amazing cinematics.
Sunday, February 26th, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
New apps added to online render service alongside Maya and Nuke. GPU compute coming next year?
Monday, November 28th, 2016
Top FX TD Wayne Hollingsworth shares his production tips at a free workshop at Gnomon this Thursday. Watch free online.
Monday, August 29th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
See four minutes of the best VFX and animation created in Houdini, from San Andreas to Dawn of War III.
Sunday, July 31st, 2016