Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Get a set of Blender vehicle and mech rigs from the indie VFX flick under a Creative Commons licence.
Wednesday, October 26th, 2011
Download the magazines' new iOS apps and download one back issue of each free of charge.
Thursday, October 20th, 2011
Register online for free sessions from Saddington Baynes, Framestore and doublesix games.
Wednesday, October 19th, 2011
Sign up for online workshops on pre-viz, games character creation and creative visualisation.
Friday, September 30th, 2011
High-end fluid simulator to get learning edition - next release to ship on Windows and Mac OS X, too.
Saturday, September 24th, 2011
Get a human male figure or a skull from Nick Zuccarello's site, or check out his commercial models.
Thursday, September 22nd, 2011
Use them to give commercial projects a little zing with the accompanying After Effects tutorial.
Monday, September 19th, 2011
Use ShaderMonger to preview and back up custom shader libraries, then share them on its website.
Thursday, September 15th, 2011
New plug-in offers fuzzy logic-driven AI, physics engine and RIB output. Can anyone tell us if it works?
Tuesday, September 13th, 2011
Review FBX and DAE files, complete with DoF and soft shadows - all without having to open your 3D app.
Monday, September 12th, 2011
Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Create a movie in the new non-commercial edition of Act-3D's real-time renderer and win cash prizes.
Thursday, September 1st, 2011