Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder.
Wednesday, March 6th, 2013
Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder.
Wednesday, March 6th, 2013
Sub-$1,000 Maya crowd-simulation system gets better animation blending; now up to 10 times faster.
Friday, March 1st, 2013
Tech preview shows the work-in-progress tool in use to rough out animation directly over the viewport.
Thursday, February 28th, 2013
Updated: Still on the fence about Joseph Kosinksi's sci-fi thriller? The new trailer might just win you over.
Thursday, February 28th, 2013
Fill in a five-minute online questionnaire to get 50 credits to spend on models and motions.
Tuesday, February 26th, 2013
Watch SCE's lead character artist in action at Pixologic's free user group meeting in Hollywood on 7 March.
Tuesday, February 26th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
400 march on ceremony itself, more protest online over snub to Rhythm & Hues' Oscar acceptance speech.
Monday, February 25th, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render.
Tuesday, February 19th, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Free update to digital-paint-cum-VFX tool adds basic terrain generation, GPU support, new Bokeh filter.
Monday, February 18th, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013