Inexpensive 3ds Max plugin speeds up the process of baking multi-tile textures for Mari, Mudbox or ZBrush.
Friday, January 16th, 2015
Inexpensive 3ds Max plugin speeds up the process of baking multi-tile textures for Mari, Mudbox or ZBrush.
Friday, January 16th, 2015
New app provides useful sculpting, painting and character-posing toolkit for creating assets on the move.
Wednesday, January 14th, 2015
Cool work-in-progress Maya plugin promises complete automatic character setup, including muscles and facial coding.
Tuesday, January 13th, 2015
Includes a floating licence of the renderer, plus the animation, network render and VR modules.
Monday, January 12th, 2015
Open-source 3D package gets new 2D animation tools, updated video editor, clutter-free fullscreen mode.
Friday, January 9th, 2015
New pen displays to offer reduced weight, better connectivity - and a whopping 2.5K max resolution.
Wednesday, January 7th, 2015
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Updated: First 'Subscription Drop' extends volumeBreak node and new procedural spline modelling toolset.
Sunday, December 21st, 2014
FX TD Wayne Hollingsworth's videos provide a complete guide to creating production-ready simulations.
Thursday, December 18th, 2014
VFX supervisor's three-part training series includes five hours of video, plus all the MAX files and scripts.
Wednesday, December 17th, 2014
Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system.
Wednesday, December 17th, 2014
Free alternative to Unity reaches production-ready release; visual shader editor planned for next year.
Tuesday, December 16th, 2014
Lots of new features for a service pack, including support for hair, SSS and Light Caches in V-Ray RT GPU.
Friday, December 12th, 2014