Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Handy free plugin fixes common niggles when sculpting, painting or working with cameras in ZBrush.
Sunday, June 9th, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Games edition of the tree-generation tool gets new wind animation algorithm, better texture atlas generation. Smaller updates to the Cinema edition.
Wednesday, May 29th, 2019
See how the game's photorealistic environments were created at Gnomon this Thursday, or watch the talk free online.
Tuesday, May 28th, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video.
Monday, May 27th, 2019
Free update to the digital sculpting software adds new split screen mode, option to import up to 64 cameras at a time, plugin updates.
Thursday, May 23rd, 2019
Convert your 2D drawings into animatable 3D meshes in Maya with e→d films' neat new tool.
Tuesday, May 21st, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Intuitive new app lets users place bones and paint skin weights in VR, using an HTC Vive or Oculus Rift.
Tuesday, May 14th, 2019
Intuitive real-time architectural visualisation tool now free to download until 2020 - including use in commercial work.
Monday, May 13th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Tool for converting 3D scenes into interactive web apps gets support for WebGL 2.0, better anti-aliasing.
Wednesday, May 8th, 2019