Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work.
Monday, May 25th, 2020
Check out the changes to PhysX physics, cloth simulation and collision geometry in the latest version of the free game engine.
Friday, May 22nd, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Game tools developer wins funding from Epic Games. Its iClone Unreal Live Link is free to indie users.
Monday, May 18th, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs.
Saturday, May 16th, 2020
Suite of After Effects plugins for visual effects work gets Lens Distortion, a new automated lens correction tool. Check it out here.
Friday, May 15th, 2020
Free physically accurate GPU renderer gets experimental new 'next gen' mode with support for out-of-core geometry.
Thursday, May 14th, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets.
Wednesday, May 13th, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves.
Wednesday, May 13th, 2020
Architectural modelling software gets option to save the visibility states of hidden objects, plus a number of workflow improvements.
Thursday, May 7th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here.
Tuesday, May 5th, 2020