Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise.
Friday, March 27th, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise.
Friday, March 27th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs.
Tuesday, January 21st, 2020
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions.
Friday, December 27th, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows.
Tuesday, December 24th, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Architectural renderer gets new image denoiser, light portal system, more types of 3D grass, and RAL colour presets to mimic real paints.
Tuesday, November 19th, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper.
Friday, September 27th, 2019