The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
Watch our pick of the best five cinematics - and one honorable mention - from last week's games industry show.
Sunday, June 15th, 2014
Design Techniques for 3D Concept Art sets out cutting-edge workflow in 3ds Max, Keyshot and Photoshop.
Friday, May 9th, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.
Monday, April 28th, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014
Updated: Development partner Otoy makes streaming and OctaneCloud technology available free forever.
Monday, December 23rd, 2013
Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
There are - count 'em - four of them, from advertising to automotive work, and they're all absolutely gorgeous.
Monday, September 2nd, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments.
Monday, August 19th, 2013
The focus is on animation, not ultra-realistic still images, but Next Limit's new reel remains a thing of beauty.
Tuesday, August 13th, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013