It's aliens vs Skynet in Kaleb Lechowski's incredible one-man short, created in seven months in Blender and Maya.
Thursday, January 17th, 2013
It's aliens vs Skynet in Kaleb Lechowski's incredible one-man short, created in seven months in Blender and Maya.
Thursday, January 17th, 2013
Other Sci-Tech Academy Awards go to Weta, DreamWorks and the tech behind Blender's smoke system.
Wednesday, January 16th, 2013
It really is bigger inside than it is outside, thanks to some nifty work in Blender, Unity and the Vuforia SDK.
Friday, December 28th, 2012
Updated 28 December: Create character animation on your tablet for export to Blender. Now for Android and iOS.
Friday, December 28th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
The Blender Foundation's first VFX open movie blends boy-girl romance and kickass robots - and it's a blast.
Thursday, September 27th, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
It may be yet another open source physically based renderer - but it's being written specifically with production in mind.
Tuesday, May 8th, 2012
Latest update to the free unbiased renderer for 3ds Max and Blender rewrites entire geometry engine.
Tuesday, February 21st, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012