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Search for "thinkbox"

Thinkbox's Ember will let you mix fire and water sims

New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims.

Tuesday, July 17th, 2012

Thinkbox releases 70 minutes of Krakatoa training

See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.

Monday, May 28th, 2012

Thinkbox Software ships Genome for 3ds Max

Updated: See 11 new demo videos of Thinkbox's toolset for creating new, more flexible Max modifiers.

Friday, May 4th, 2012

Thinkbox releases XMesh

Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.

Thursday, January 26th, 2012

Thinkbox ships Deadline 5.1, Krakatoa MX 2.0

Render-management system and particle renderer get shiny new updates, just in time for Christmas.

Thursday, December 22nd, 2011

Siggraph 2011: Thinkbox to unveil Krakatoa 2.0 MX

3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.

Monday, August 1st, 2011

Thinkbox Software ships Deadline 5.0

Update to render-management system adds options for global farms, monitoring jobs by iPhone.

Tuesday, May 17th, 2011

Thinkbox Software announces Deadline 5.0

Renderfarm-management system gets new options for global farms and monitoring jobs by iPhone.

Tuesday, April 5th, 2011

Thinkbox Software ships Frost for 3ds Max

Former Frantic Films developers ship cool new meshing plug-in: check out the new tutorials here.

Tuesday, March 22nd, 2011

Thinkbox Software releases new Frost sneak peek

The company formerly known as Frantic Films releases new preview of its particle meshing software

Monday, March 14th, 2011

Pulze releases new network render manager RenderFlow 1.0

Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.

Tuesday, June 3rd, 2025

AWS launches Deadline Cloud

Online service based around AWS's free Deadline renderfarm manager 'makes it easy to set up a cloud-based render farm in minutes'.

Wednesday, April 3rd, 2024

tyFlow 1.1 for 3ds Max adds new PRISM fracturing system

Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.

Tuesday, January 30th, 2024

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Wednesday, July 16th, 2025

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Wednesday, July 16th, 2025

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