New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims.
Tuesday, July 17th, 2012
New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims.
Tuesday, July 17th, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.
Monday, May 28th, 2012
Updated: See 11 new demo videos of Thinkbox's toolset for creating new, more flexible Max modifiers.
Friday, May 4th, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.
Thursday, January 26th, 2012
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011
Update to render-management system adds options for global farms, monitoring jobs by iPhone.
Tuesday, May 17th, 2011
Renderfarm-management system gets new options for global farms and monitoring jobs by iPhone.
Tuesday, April 5th, 2011
Former Frantic Films developers ship cool new meshing plug-in: check out the new tutorials here.
Tuesday, March 22nd, 2011
The company formerly known as Frantic Films releases new preview of its particle meshing software
Monday, March 14th, 2011
Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Online service based around AWS's free Deadline renderfarm manager 'makes it easy to set up a cloud-based render farm in minutes'.
Wednesday, April 3rd, 2024
Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.
Tuesday, January 30th, 2024