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Search for "mdl"

Adobe releases Project Felix in beta

Simple rendering and compositing app is free to anyone with a current paid Creative Cloud subscription.

Friday, December 23rd, 2016

Sneak peek: V-Ray 3.5 for 3ds Max

New video: New features will include resumable rendering and major updates to V-Ray RT GPU.

Thursday, December 22nd, 2016

LAUBLab releases V-RayforC4D 3.4

Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.

Friday, December 16th, 2016

Best Black Friday and Cyber Monday offers for CG artists

See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.

Thursday, November 24th, 2016

Nvidia is releasing Mental Ray for Maya for free

For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.

Wednesday, November 16th, 2016

Nvidia releases Iray for Cinema 4D

Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D.

Thursday, September 8th, 2016

Allegorithmic releases Substance Designer 5.5

Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.

Friday, August 26th, 2016

The best new CG software from Siggraph 2016

We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.

Wednesday, August 3rd, 2016

Review: Iray for 3ds Max

Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.

Thursday, July 14th, 2016

Otoy reveals its roadmap to OctaneRender 4.0

Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.

Thursday, April 7th, 2016

Nvidia ships Iray for 3ds Max and Maya 2016

Share physically based materials between host apps or mental ray with the plugins' new MDL format.

Tuesday, December 22nd, 2015

Check out the new features in mental ray 3.13

New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app.

Friday, April 17th, 2015

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Latest News

Tutorial: Cityscape Set Design - Volume 1 and 2

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Friday, July 18th, 2025

Lightmap adds new Lumi-Curve system to HDR Light Studio 9

Interesting new feature in the real-time lighting design tool lets artists use freeform curves as light sources to create artistic streaks and trails.

Friday, July 18th, 2025

Rig and animate 3D characters for free with AccuRig 2.0

Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.

Thursday, July 17th, 2025

Maxon releases Redshift 2025.6

Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.

Thursday, July 17th, 2025

Abstract unveils InstaMAT 2025

Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.

Wednesday, July 16th, 2025

Adobe releases Substance 3D Designer 15.0

Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.

Wednesday, July 16th, 2025

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Get 50+ free 3D scans of beaches and cliffs for use in Unreal Engine QuadSpinner releases Gaea 2.2 Blender 4.5 LTS is out: check out its 5 key features Antoine Bagattini releases Baga River Generator v2 for Blender Unigine 2.20 adds support for 3D Gaussian Splatting Inside the RenderHub 3D gallery with four standout artists Chaos backs the Blender Development Fund Plastic Software releases Plasticity 2025.2 Procedural Anatomy for Houdini is out of beta KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2 Check out streamlined free 3D modeling tool SDF Modeler Sneak peek: check out FumeFX's new ocean simulation toolset Older Posts

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