Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring.
Friday, October 27th, 2017
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring.
Friday, October 27th, 2017
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya.
Wednesday, October 4th, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Update to mesh-editing tool adds support for creating multi-material prints, plus new mesh Unwrap option and SVG export.
Monday, January 25th, 2016
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014
New free work-in-progress tool resurfaces meshes for 3D printing and troubleshoots common errors.
Monday, October 14th, 2013
Fun iPad app sculpts and poses characters via a skeletal system, then readies them for 3D printing.
Friday, February 15th, 2013
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011