Open-source 3D software to move to three releases per year to ease pressure on developers and TDs.
Monday, February 27th, 2023
Open-source 3D software to move to three releases per year to ease pressure on developers and TDs.
Monday, February 27th, 2023
Ambitious three-year plan to revamp Blender's rigging and animation tools begins next year.
Thursday, December 1st, 2022
Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists.
Thursday, September 29th, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.
Wednesday, June 8th, 2022
3D painting directly in Sculpt mode and interactive previews in Eevee due in the open-source 3D app in the next few releases.
Monday, February 21st, 2022
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
Milestone update to the open-source 3D software now due for a stable release early in December.
Tuesday, September 7th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Place, edit and annotate assets in virtual and mixed reality with this neat open-source user interface.
Thursday, November 1st, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018