3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Allegorithmic founder pays tribute to Substance 3D staff and artists after announcing decision to 'close this chapter of my career and life'.
Monday, April 28th, 2025
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
Sunday, April 27th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Check out the new features in the image-editing software, including nifty new Select Details options in the AI-based Object Selection tool.
Thursday, April 24th, 2025
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Thursday, April 24th, 2025
Get JustB Studios' 1850s Post Office Environment pack of 3D assets for free for two weeks on the Fab marketplace. For commercial use.
Wednesday, April 23rd, 2025
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Wednesday, April 23rd, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Argentum Studio's in-house tool simplifies the process of lighting and rendering hair and fur in Unreal Engine 5.5. Free for a month.
Tuesday, April 22nd, 2025
Discover how to animate run cycles, combat and death moves in Maya with The Gnomon Workshop's beginner-friendly tutorial.
Monday, April 21st, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025