Version 2.3 also adds new colour picker, option to render simple animations created in other apps.
Tuesday, April 26th, 2011
Version 2.3 also adds new colour picker, option to render simple animations created in other apps.
Tuesday, April 26th, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically.
Tuesday, April 26th, 2011
UDK-style development kit for the state-of-the-art game engine available online in August.
Tuesday, April 26th, 2011
Cites simplified Cinema 4D product portfolio and annual subscriptions as recipes for success.
Thursday, April 21st, 2011
Transatlantic directorial trio turns in genre-mashing two-minute intro for hit HBO fantasy series.
Thursday, April 21st, 2011
Cool, chromatic trailer for a new $15,000 HD short, with effects by a gaggle of VFX industry veterans.
Wednesday, April 20th, 2011
New free and Pro editions of the RHiggit! auto-setup system from the artist formerly known as 'RebelHill'.
Wednesday, April 20th, 2011
God of War III's lead concept artist releases two-part video training series on art direction for games.
Tuesday, April 19th, 2011
ZBrush import/export plug-in now supports Photoshop Extended, modo 501, Cinema 4D R12
Tuesday, April 19th, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
Vue developer cues up "imminent" arrival of new real-time rendering tool for SketchUp and SketchUp Pro
Monday, April 18th, 2011
Enter QuietMan's Poems in Motion contest and win a new Apple tablet.
Friday, April 15th, 2011
VFX house yU+co uses much-hyped new MotionScan facial mocap system on Ubisoft's gritty shooter.
Friday, April 15th, 2011