Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670.
Thursday, November 24th, 2011
Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670.
Thursday, November 24th, 2011
Discover the joy of working with nodes in this live recording of the first RealFlow 2012 webinar.
Wednesday, November 23rd, 2011
An undersea beatboxing session goes awry when the star becomes calimari in Cybertime's quirky short, created using Cinema 4D R13.
Wednesday, November 23rd, 2011
New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets.
Tuesday, November 22nd, 2011
GPU-accelerated fluid simulator gets new tools for creating foam and splashes, better viewport preview.
Tuesday, November 22nd, 2011
The Terra Nova veteran provides his tips for bringing beasts to life - and navigating CG's murkier waters.
Monday, November 21st, 2011
Ballistic's new collection of digital character art may be following an established pattern, but seven is still a lucky number.
Friday, November 18th, 2011
One reviewer called Jesús Orellana's moody sci-fi short "the geek event of the year". See it and decide for yourself.
Friday, November 18th, 2011
New teaser for 'the Scottish movie' goes online. Expect wild hair, wild mountains and even wilder accents.
Thursday, November 17th, 2011
Increasingly oddly titled upcoming update to 'polish the rough corners' of the recent ZBrush 4R2 release.
Thursday, November 17th, 2011
Visualisation agency releases set of free stock characters with shadow templates for use in design work.
Wednesday, November 16th, 2011
Easy-to-use photorealistic renderer adds intriguing new no-keyframe system for technical animation.
Tuesday, November 15th, 2011
Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options.
Tuesday, November 15th, 2011