Get Unreal Engine-ready tree assets, with SpeedTree project files or the FBX models and textures.
Sunday, May 27th, 2018
Get Unreal Engine-ready tree assets, with SpeedTree project files or the FBX models and textures.
Sunday, May 27th, 2018
Get Oleg Ushenok's pack of model parts for concepting vehicles and machinery. OBJ and MAX format.
Sunday, May 27th, 2018
Handy new utility for editing V-Ray .vrscene files lets users adjust render settings on the fly or split jobs into batches.
Friday, May 25th, 2018
UV tools formerly known as Unfold3D get new automated unwrapping system and texel density controls.
Thursday, May 24th, 2018
WSL's neat package manager for Fusion now supports DaVinci Resolve - and restores features missing from its own Fusion toolset.
Wednesday, May 23rd, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Handy script lets users perform complex Boolean operations on splines quickly and intuitively.
Friday, May 18th, 2018
Quixel's intuitive tool for blending scanned materials now out in beta. Free to Megascans subscribers.
Friday, May 18th, 2018
CG hardware up for grabs in CLO Virtual Fashion and Allegorithmic's new David & Diana art contest.
Wednesday, May 16th, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur.
Wednesday, May 16th, 2018
Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements.
Tuesday, May 15th, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders.
Monday, May 14th, 2018
Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems.
Monday, May 14th, 2018