Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window.
Friday, February 24th, 2017
'I'm not dead, just doing R&D', explains developer in blog post on terrain generator's dev build 3014.
Thursday, February 23rd, 2017
3D sketching tool gets real-time viewport with pencil shaded and realistic display modes, ground fog.
Thursday, February 23rd, 2017
Update to texture-painting tool adds brush opacity, LUT-based colour management, option to bake 8K textures.
Wednesday, February 22nd, 2017
Discover the Star Citizen concept artist's 3D workflow at Gnomon this Thursday. Watch online for free.
Wednesday, February 22nd, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Updated: Handy free plugin lets PS load or save multi-layer EXR files. Now supports batch processing.
Tuesday, February 21st, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays.
Thursday, February 16th, 2017
Free exhibition of the best new student art work created at the leading CG school opens on Friday.
Tuesday, February 14th, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
See the Oscar-winning director discuss the making of PEARL at Gnomon's LA campus on Thursday. Watch free onine.
Monday, February 13th, 2017