UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
Big update to image-based modelling tool improves speed and accuracy of mesh generation, adds new camera calibration manger.
Wednesday, July 18th, 2018
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12.
Monday, July 16th, 2018
Get 25 synthetic HDRIs for use in product renders. 10,000 x 5,000px resolution, for commercial use.
Sunday, July 15th, 2018
Competitively priced new external GPU accelerates CG apps like DaVinci Resolve on Mac hardware.
Friday, July 13th, 2018
Free update to ZBrush's cut-down edition adds new VDM brushes, Gizmo3D deformers and 3D text.
Friday, July 13th, 2018
Up from 70% before - and applied retroactively to every sale made since the store opened in 2014.
Thursday, July 12th, 2018
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it.
Thursday, July 12th, 2018
New Anatomy Workshop tutorial provides a detailed guide to drawing the form of the leg and hip
Tuesday, July 10th, 2018
Parametric modelling plugin gets support for V-Ray Next and Arnold; new food products in asset library.
Thursday, July 5th, 2018
See Marvel Studios artists reveal the secrets of the size-changing superheroes at a free talk at Gnomon next week.
Wednesday, July 4th, 2018
Interesting new tool lets you place light sources on a 2D canvas to create your own synthetic HDRIs. Works in 32-bit linear colour space.
Tuesday, July 3rd, 2018