Free physically based renderer moves to new core architecture; renders 'at least two times faster'.
Monday, February 9th, 2015
Free physically based renderer moves to new core architecture; renders 'at least two times faster'.
Monday, February 9th, 2015
Download this open source modular character rigging framework, based on the Gear system for Softimage.
Monday, February 9th, 2015
Four-hour video provides a complete guide to creature modelling: from ZSpheres to finished digital sculpt.
Thursday, February 5th, 2015
3D tracking tool gets improved export to Fusion, neat new system for overcoming lens distortion.
Thursday, February 5th, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing.
Wednesday, February 4th, 2015
Rodney Fuentebella reveals how Marvel's viz dev team helped turn a B-list comic into a box-office smash.
Wednesday, February 4th, 2015
Get Stephane Marty's intuitive 3D fractal and organic art tool and the Emulsion physically based renderer.
Tuesday, February 3rd, 2015
See a ten-minute compilation of the best new work created by full-time students at the leading CG school.
Tuesday, February 3rd, 2015
Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.
Tuesday, February 3rd, 2015
Share, comment or annotate videos via your web browser with the cloud-based collaboration platform.
Tuesday, February 3rd, 2015
Plan location shoots or visualisation work accurately with the formerly $399-a-year 3D mapping system.
Monday, February 2nd, 2015
Check out the month's best tech demos, including Tippett Studio, Unit Image and RealtimeUK.
Saturday, January 31st, 2015
Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015