Create a complete reverse-gravity destruction FX shot in 3ds Max and Nuke. Includes source footage and project files.
Wednesday, December 14th, 2016
Create a complete reverse-gravity destruction FX shot in 3ds Max and Nuke. Includes source footage and project files.
Wednesday, December 14th, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
See the studio's key staff reveal their workflow at a free event at Gnomon's LA campus this Saturday. Watch free online.
Tuesday, December 13th, 2016
New free, time-unlimited edition lets artists try the Maya crowd simulation tool before they buy. Support for Redshift also added.
Monday, December 12th, 2016
Planar tracker gets new floating and $99 render licence types; GPU tracking supports 32-bit footage.
Monday, December 12th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Now shipping: Promising sub-$50 32-bit image editor now available for Windows as well as Mac OS X.
Thursday, December 8th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Master vital UE4 and Maya skills with Call of Duty artist Bill Buckley's Creating Game Ready Animations for Production.
Tuesday, December 6th, 2016
Popular Unity skeletal 2D animation toolset to become free in January. Developer Sergi Valls joins Unity.
Monday, December 5th, 2016
See three of ILM's lead character modelers discuss their workflows at a free talk a Gnomon's LA campus next Saturday.
Sunday, December 4th, 2016
Get this photogrammetry-based scan of a Fiat in OBJ and ZTL format with a 10K texture map.
Sunday, December 4th, 2016