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Search for "usd"

AOUSD releases the OpenUSD Core Specification

First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.

Tuesday, December 23rd, 2025

Unigine 2.19.1 can now import and export USD files

Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.

Monday, December 16th, 2024

Autodesk open-sources USD for 3ds Max

Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.

Saturday, December 7th, 2024

3D-Info is a lightweight open-source viewer for USD scenes

French movie trade organization CST's free tool offers an intuitive way to explore USD scenes. Now plays back animations in USD scenes, too.

Sunday, September 8th, 2024

OpenUSD now supports Vulkan

Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.

Tuesday, August 13th, 2024

Call of Duty: Warzone's Caldera map is now a free USD data set

Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.

Thursday, August 8th, 2024

Adobe open-sources its USD conversion plugins

Open-source tech converts 3D models, materials and animation data between USD and FBX, glTF, OBJ, PLY and STL formats.

Thursday, March 7th, 2024

Download NVIDIA's free da Vinci Workshop USD data set

Detailed interior scene provides a practical example of production-ready USD data structures for VFX or animation work.

Thursday, February 8th, 2024

Chaos, Epic Games, Foundry, Otoy, SideFX join Alliance for OpenUSD

Industry body to guide OpenUSD development gets new members, and enters agreement to ensure interoperability with glTF.

Wednesday, December 13th, 2023

Autodesk adds MaterialX support to USD for 3ds Max 0.5

Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.

Tuesday, October 3rd, 2023

Pixar and partners launch Alliance for OpenUSD

New industry body aims to make USD an international standard for more than just visual effects work.

Tuesday, August 1st, 2023

J Cube releases Multiverse | USD 8.2 for Maya

New features in the USD-native layout and look dev app include shader network transfer to Katana.

Monday, July 24th, 2023

Autodesk open-sources Bifrost USD

Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence.

Monday, December 12th, 2022

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Latest News

Get NVIDIA's new path tracing fork of the Godot game engine

Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.

Friday, March 13th, 2026

Abstract releases InstaMAT 2026 with new Curves Brushes

See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.

Thursday, March 12th, 2026

Jens Kafitz releases Mari Extension Pack 6 R4

Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.

Thursday, March 12th, 2026

iCrowds 2.0 is a Blender crowds system from the creators of iCity

Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.

Thursday, March 12th, 2026

Machina Infinitum's 3D fractal tools now work in Blender

New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.

Wednesday, March 11th, 2026

World Machine is finally coming to Linux and Mac

Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.

Wednesday, March 11th, 2026

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