Firms to end deal struck in 2021 when Unity acquired Weta Digital's in-house VFX technology and engineering staff.
Wednesday, November 29th, 2023
Firms to end deal struck in 2021 when Unity acquired Weta Digital's in-house VFX technology and engineering staff.
Wednesday, November 29th, 2023
Announcement follows controversial recent pricing and licensing changes for the Unity game engine.,
Tuesday, October 10th, 2023
Beautiful new demo shows millions of strands of CG hair, rendered in real time in 4K on a PlayStation 5.
Wednesday, August 10th, 2022
Firm sheds around 200 of the staff gained in its billion-dollar spending spree since going public in 2020.
Friday, July 1st, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies.
Tuesday, March 22nd, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
Games tools developer's new, more 'mature' logo reflects the point where 'technology, creators and incredible experiences' intersect.
Thursday, October 7th, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2.
Friday, July 23rd, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines.
Wednesday, March 11th, 2020
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists.
Thursday, May 3rd, 2018