Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
VR sculpting tool's new Snake Hook mode makes it possible to create ultra-wiggly organic forms. Check out the other new features here.
Monday, January 15th, 2024
Check out the new features due in the next major update to the renderer - including proper support for the camera inside volumes.
Friday, December 16th, 2022
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
New native Modo version of renderer uses same core tech as Max and Maya versions, but costs $340 less.
Wednesday, July 6th, 2016
Maya edition of the renderer gets feature parity with 3ds Max; speed boosts of 20-50% on 'most scenes'.
Wednesday, March 2nd, 2016
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015
Major update to the real-time lighting and look dev tool adds support for UDIM workflows, interactive baking, hybrid rendering.
Monday, October 14th, 2024
New features in the renderer include updates to Corona Decal and improved volume rendering.
Friday, June 23rd, 2023
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing.
Wednesday, August 2nd, 2017