Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
Free node-based tool lets users author MaterialX materials for use in renderers like Arnold and Karma.
Thursday, August 3rd, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software.
Tuesday, April 25th, 2023
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024