GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph.
Wednesday, August 6th, 2014
Create panoramas up to 10x faster with New House Internet Services' popular image-stitching tool.
Wednesday, July 30th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
Latest update to Bleank's innovative digital paint package adds standard Photoshop-style selection tools.
Wednesday, June 18th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Much-anticipated GPU renderer offers unusual materials-agnostic workflow, competitive €295 price.
Wednesday, May 28th, 2014
Cost of a licence of the GPU-accelerated renderer for Maya and 3ds Max down to €599 ($820).
Monday, May 19th, 2014
Video: GPU-enabled implementation of Pixar's subdivision surface libraries coming in Blender 2.72.
Tuesday, May 6th, 2014
Check out cool work rendered using the GPU-based raytracing engine, from cartoon shorts to commercials.
Thursday, April 24th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014