GPU renderer for 3ds Max, Maya and Cinema 4D now discontinued, but still available for a "symbolic price" of €29/year.
Tuesday, June 5th, 2018
GPU renderer for 3ds Max, Maya and Cinema 4D now discontinued, but still available for a "symbolic price" of €29/year.
Tuesday, June 5th, 2018
Chaos Group 'did a far better job' with V-Ray for SketchUp, admits firm of its now-defunct alpha builds.
Monday, February 5th, 2018
Floating licences of the 2D/3D renderer down $299. Command line edition CRender discontinued.
Friday, December 22nd, 2017
Sales of the game engine to stop on 7 January 2018, but the last release will still be bundled with Maya LT 'for now'.
Friday, December 15th, 2017
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners.
Monday, November 20th, 2017
Old free desktop edition of the software replaced by new browser-based version. Check out the differences here.
Thursday, November 16th, 2017
Firm stops work on much-praised framework for developing custom tools for VFX and games pipelines.
Saturday, October 28th, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.
Wednesday, July 19th, 2017
Free add-on for 'deep searching' and browsing 3D assets gets new UI, integration with CGTrader's online store.
Tuesday, May 2nd, 2017
Support for hobbyist-friendly 3D modelling and photogrammetry tools like 123D Sculpt+ and 123D Catch will cease on 31 March 2017.
Friday, December 23rd, 2016
New update to $150 edition of Mari for game artists loosens restrictions on bit depth and object count.
Wednesday, February 10th, 2016