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Poly Design releases PolySnow V2 for 3ds Max

Sunday, January 6th, 2019 | Posted by Jim Thacker

 
Poly Design has released PolySnow V2, a neat-looking 3ds Max plugin that enables users to add a snow layer to 3D scenes, either by letting it fall naturally, or by using a dedicated brush to paint it in.

The software was first released just before Christmas, with the original version featuring the base particle snow system, while the Snow brush was added in the more recent V2 update.

Add realistic particle-based snow to 3D scenes, then mesh the result
PolySnow enables users to add snow to 3D scenes by using particle simulation to let individual ‘flakes’ settle naturally on the surface of objects, then meshing the results.

The mesh is separate from the underlying geometry, and is generated a user-selected resolution.

According to Poly Design, workflow is non-destructive and layer-based and the results are adjustable via an Edit Particles tool prior to meshing, or via 3ds Max’s Edit Poly modifier.

The V2 update also enables users to paint snow directly onto objects, as shown in the video above.

Pricing and system requirements
PolySnow V2 is available as a 3ds Max .ms script file via CGTrader. It costs $19.

Read more about PolySnow V2 for 3ds Max on the plugin’s CGTrader page

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