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Download Jason Lewis’s amazing Star Wars UE4 level

Tuesday, September 13th, 2016 | Posted by Jim Thacker

 
Regular readers will know Jason Lewis from the awesomely detailed reviews he writes for CG Channel.

But as well as being one of our contributing editors, Jason is a full-time senior environment artist at game developer Obsidian Entertainment – and an equally full-time Star Wars fan.

Those two parts of his life have just come together in the amazing real-time homage to Star Wars Jason has been creating with 16 of his colleagues from Obsidian – and which is now available to download for free.

From Millennium Falcon model to complete recreation of Mos Eisley
Beginning as a simple 3ds Max model of the Millennium Falcon, the project quickly expanded to include Docking Bay 94 and parts of Mos Eisley surrounding it, including the Mos Eisley Cantina.

You can now download the Unreal Engine 4 scene and run around it with a blaster – or a secret weapon hidden within the level.

In his article about the making of the project on 80 level Jason describes the project as currently “around 90%” done – the team is also working on a VR version – but it looks pretty darn amazing as it is.

Download the level
You can find downloads for the scene at the end of Jason’s 80 level article via the link below.

(Don’t just skip to the end of the article, by the way: in the text itself, Jason explains in detail how the scene was created, and provides some great advice for anyone looking to tackle a similar project of their own.)

Be warned that it’s a 7.4GB download, and that you’ll need a decent system to run it: the team recommend at least 16GB of system RAM and a Nvidia GTX 760 GPU or AMD equivalent – ideally, a GTX 970 or better.

Or if your machine won’t cut it, you can see some great videos of the project on Jason’s YouTube channel.

 
Read Jason Lewis’s article on the making of his Star Wars fan project on 80 level
(Includes download links for the scene itself)

Follow the project’s development thread on Polycount

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