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Marmoset releases Marmoset Toolbag 2

Saturday, December 7th, 2013 | Posted by Jim Thacker


Originally published on 14 October. Scroll down for updates.

Marmoset has released Marmoset Toolbag 2, the next version of its real-time rendering toolkit – as a private beta. The rest of us get a preview of the new features on the developer’s website.

The software was developed as a look-development tool for games pipelines, but is becoming increasingly widely used by artists in other sectors of the industry.

And there’s a lot on the feature list for Marmoset 2 that will interest artists of all types, with functionality dividing loosely into four categories: core performance, workflow, new features, and odd things.

Performance and workflow boosts
In the first camp, the engine has been “basically [rewritten] from scratch” as a 64-bit client, and there is a fast OBJ loader “with support for millions of polys” for previewing models, with or without UVs.

Workflow improvements include a new scene file format that saves all settings and objects – including cameras, lights, meshes and groups – in a single file; an improved UI; and a new camera system with per-camera settings.

The lighting system has also been revamped to make it easier to load panoramic content for image-based lighting. The new Sky Light editor makes it possible to parent directional lights to the environment light.

Features big, small and exotic
In the new features category, there is a new physically accurate shading model, and a new material palette window with the option to drag and drop materials to a mesh in the viewport or scene list.

Smaller materials features include a multilayer specular option for materials like car paint, a new skin shader, support for height and vector displacement mapping, and support for Allegorithmic’s Substances.

Rendering now supports local screen-space reflections for more accurate inter-object reflections, Bokeh effects, and multiresolution viewport display and antialiasing.

And under the category of ‘odd things’, Marmoset Toolbag 2 supports the Oculus Rift. (Okay, not that odd in a primarily games-focused tool.)

YouTube Preview Image
Polycount’s live preview of the first Marmoset Toolbag 2.0 beta. We can’t find any official demo videos yet, but the software is now shipping commercially. Check out a full list of features on Marmoset’s website.

Updated 6 December: Marmoset Toolbag 2.0 is now shipping. It’s available for Windows or OS X – although, if you’re a Mac user, you will need the new OS X 10.9 Mavericks. A new licence costs $129.

Read a full list of features in Marmoset Toolbag 2

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