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Tutorial: Octane Render for Maya with Christophe Desse

Tuesday, September 17th, 2013 | Posted by Jim Thacker

Originally posted on 8 July 2013. Scroll down for updates.

Naughty Dog’s Christophe Desse has released a nice 75-minute video tutorial showing the process of setting up materials and rendering a model in Octane Render for Maya, Otoy’s GPU-accelerated engine.

The footage was recorded in real time, so you may want to skip ahead at points, but it provides a good feel for how the software performs on a real project.

If you haven’t done so already, check out the excellent multi-part video tutorial Christophe recorded for us a couple of years back on cel shading in Maya: link below.

Updated 17 September: Desse has posted a new Octane Render for Maya video, this time a ‘show and tell’ of how a layered shader is constructed. You can watch it above.

Watch Christophe Desse’s tutorial on cel shading in Maya

Watch our video interview with Christophe Desse

Visit Christophe Desse’s website

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