Originally posted on 8 July 2013. Scroll down for updates.
Naughty Dog’s Christophe Desse has released a nice 75-minute video tutorial showing the process of setting up materials and rendering a model in Octane Render for Maya, Otoy’s GPU-accelerated engine.
The footage was recorded in real time, so you may want to skip ahead at points, but it provides a good feel for how the software performs on a real project.
If you haven’t done so already, check out the excellent multi-part video tutorial Christophe recorded for us a couple of years back on cel shading in Maya: link below.
Updated 17 September: Desse has posted a new Octane Render for Maya video, this time a ‘show and tell’ of how a layered shader is constructed. You can watch it above.