An introductory tutorial for Indigo Renderer 3.x. See parts two and three on the developer’s YouTube channel.
Glare Technologies has updated Indigo Renderer, its unbiased phyiscally based render engine.
Version 3.2 of the software adds a new Sun & Sky system and direct integration into Cinema 4D, along with all the usual performance improvements.
In addition to Cinema 4D, Indigo Renderer is compatible with 3ds Max, Maya, Blender, Revit and SketchUp.
Indigo Renderer normally costs €595 (around $530), while Indigo RT, its hybrid GPU-acclerated sibling costs €145 ($190). The developer is offering 33% off both products until the 20 May.
Read a full list of new features in Indigo Renderer 3.2
(Note: the website was unavailable at time of posting – we’ll update if it comes back up.)