See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
See a free three-hour session from Naughty Dog's Glauco Longhi at Gnomon's LA campus on Thursday, or watch online.
Tuesday, August 11th, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Create customisable CG eyes with colour and surface detail with Pablo Munoz Gomez's neat ZBrush tool.
Monday, June 15th, 2015
Get Second Chance Games and VFX's raw scan data and hi-res sculpt, in ZTL and OBJ formats.
Monday, June 15th, 2015
New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015
Speed up your concept design workflow with X-Men veteran Luca Nemolato's detailed training video.
Tuesday, May 26th, 2015
New users of the plant-creation tool get simplified UI and materials workflow; power users get Alembic, Ptex and GoZ support.
Thursday, April 2nd, 2015
Madeleine Scott-Spencer's definitive guide to the software provides over 12 hours of digital sculpting training.
Tuesday, March 24th, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Four-hour video provides a complete guide to creature modelling: from ZSpheres to finished digital sculpt.
Thursday, February 5th, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too.
Thursday, January 29th, 2015