December 15, 2022
Houdini edition of the renderer gets improved support for rendering clouds, oceans and hair. Read More »
September 19, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising. Read More »
September 14, 2022
3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects. Read More »
August 31, 2022
Check out the new features in the Maya edition of the renderer, from Enmesh geometry replication to support for USD volume shaders. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
June 2, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation. Read More »
May 5, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows. Read More »
April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »
September 6, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
May 4, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU. Read More »
March 31, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL. Read More »
March 10, 2017
Now shipping: fluid simulator gets new FLIP solver for liquids, updated gaseous fluid solver, new forces. Read More »
September 16, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims. Read More »
June 28, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS. Read More »