Watch The Heretic, Unity's beautiful new CG short
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth.
Thursday, January 23rd, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth.
Thursday, January 23rd, 2020
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Update adds support for nested prefabs, new particle and terrain tools. Visual Effect Graph and GPU lightmapper out as tech previews.
Thursday, December 13th, 2018