Try this browser-based tool for generating animated 3D avatars from video footage, photos or real-world measurements. Free in beta.
Thursday, August 29th, 2024
Try this browser-based tool for generating animated 3D avatars from video footage, photos or real-world measurements. Free in beta.
Thursday, August 29th, 2024
Check out this promising new 3D clothing design tool for VFX and game development, and its Unreal Engine cloth simulation plugin.
Wednesday, August 28th, 2024
Promising AI-based virtual projection app extracts actors from video and relights them to match a new background. Try it free in beta.
Tuesday, August 27th, 2024
Eye-catching app makes it easy to dress 3D characters, auto-fitting 'any 3D wearable' to any bipedal avatar. See what's due in the 2.0 update.
Monday, August 26th, 2024
Get free walks, runs, jumps and idle animations for games and motion graphics. Integrates with Blender, Daz Studio, Maya, Unity, and UE5.
Sunday, August 25th, 2024
Detailed free dataset based on NASA imagery can be used with Cesium's open-source plugins for Unity and Unreal Engine.
Sunday, August 11th, 2024
Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Machina Fractals: Essence, Machina Fractals: Mecha and new plugin Machina Fractals: Ultima create amazing real-time 3D forms.
Thursday, August 8th, 2024
Check out the new features in this major update to the terrain design tool, and its new integration plugins for Houdini and Unreal Engine.
Thursday, August 1st, 2024
Now officially released: new AI tech compresses offline smoke and fire sims "up to 100x" for rendering in real time in Unreal Engine 5.
Tuesday, July 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024