3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017
3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation.
Wednesday, July 12th, 2017
Neat Unity add-on removes baked-in lighting from textures generated using photogrammetry software.
Tuesday, July 11th, 2017
Watch 30 minutes of footage of the Timeline editor, Cinemachine 2.0 procedural camera system, and 16K video recorder.
Wednesday, June 28th, 2017
Bizarre but beautiful interactive demo puts Unity's upcoming HD render loop through its paces.
Wednesday, June 28th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
Paste geometry and UV maps between 3D packages with Oliver Hotz's OD_CopyPasteExternal.
Tuesday, May 2nd, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Check out the intelligent new progressive lightmapper and dynamic navigation mesh system.
Monday, April 3rd, 2017
Free(ish) tool for creating rigged 3D human characters gets support for PBR shading, image-based lighting.
Friday, March 24th, 2017
Capture in-engine footage in 16-bit multilayer EXR format. Now supports forward rendering, 360-degree output.
Thursday, March 16th, 2017